Work Areas
Each composition embeds one or more time ranges called Work Areas. By default, a single Work Area is assigned to a composition when it's created, with a duration equal to the length of the composition.
It is visible in the Timeline when the composition is connected to it:
||| IMAGE DE LA WORK AREA
Purpose
Work Areas serve several purposes, to:
- Define one or more playback areas shorter than the total duration of the composition
- Truncate the composition and assign it a new duration according to this area
- Render specific sections of the Timeline, possibly to overwrite certain images in a sequence
By reducing the range of the initial Work Area, you can play a short part of the Timeline in a loop:
||| VIDEO DE LECTURE
Bound by the Composition Duration
If the Work Area hasn't been modified manually by dragging its In and Out points, it will always be equal to the composition duration, even if you shorten or extend its length.
When you move its input or output points, represented by the two outer handles:
- If you shorten the composition duration, the Work Area Out point will automatically move to match this end.
-
If you extend the composition duration, the Work Area Out point won't move.
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If you increase the compositon Start Time, the Work Area In point will automatically move to match this Start.
- If you decrease the compositon Start Time, the Work Area In point won't move.
||| VIDEO DE LA MANIPULATION DES BORNES
Work Area Parameters
Above the layer stack, there is a button on the right representing a list enclosed in brackets that allows you to manage a list of Work Areas associated with the current composition.
|||IMAGE DU BOUTON AVEC LA LISTE DEPLIEE
Each line represents a specific Work Area. As mentioned above, the default duration of the Work Area created at the time of the composition is the same as its duration.
Here are the options and parameters from left to right:
- Disable/Enable the Work Area which will be ignored while playing
- Set the Work Area color
- Name the Work Area, which will be only displayed if two of more Work Areas exist
- Start Timecode
- End Timecode
- Remove the Work Area
Quickly Create and Edit Work Areas
Clicking on the button with a "+" sign at the top of this menu will create a new Work Area at the current time, that lasts 2 seconds - one second before the pixel that was clicked, and one second after.
|||IMAGE DU BOUTON +
You can also double-click next to an existing Work Area to add a new one on the same horizontal line where it stands.
|||VIDEO DE L'AJOUT DE PLUSIEURS WORK AREAS SUR UNE LONGUE COMPOSITION
Note that when two or more Work Areas are added, their names are displayed.
Warning
A double-click on a Work Area resets it according to the composition duration.
Combined Playback of Several Work Areas
When there are several Work Areas in a Timeline, playing the animation by pressing the play button, Space bar, or using the J/K/L keys will jump from one Work Area to another when the playhead reaches its boundaries.
|||VIDEOS DE LA LECTURE
This can be very useful when you want to visualize the beginning and end of an animation in a loop, but it also allows you to render only those specific parts of the Timeline in a render instance.
Note
If two Work Areas overlap, playback will be continuous, as if the two areas were one.