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Main panels

Autograph's interface is made up of four main panels:

  • The Project Panel: create, import, and manage all of the resources used in your project
  • The Timeline: combine and animate elements
  • The Inspector: composed of two sections, Selection Overview and Properties, for quick access to parameters
  • The Viewer: connect to different graphic sources in order to visualize them

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Other minor panels such as Python Console, the Render Manager or the Text Panel are also available in the Panel menu.

At the very top of the interface, a menu line lets you access the Welcome Screen, display panels, manage workspaces and software preferences, and view error messages or more general information.

Creating a new panel

The Panels menu in the main bar at the top of the interface lets you display panels or create new ones. You can also use the options menus at the top right of each Panel.

To create a new panel, simply click on this menu button, choose "Panels" and then select the type of panel you want to add.

By default, this new panel is positioned as a tab in the current panel. We then say that several panels are included in the same "container".

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Note

Some panels, such as the Render Manager or Text Panel can only exist in a single instance. But others, such as Timeline or Viewer can be added without limit.

Moving panels

To move a panel, click and drag its name by holding the Left Button and moving it over the interface.

  • Blue areas allow you to preview the final position of the panel when you release the mouse button.
  • If you position this panel on one of the sides of the window, a green bar will indicate whether the panel will take up the full height or the full width.

Closing panels or containers

Using the Panel menu, you can :

  • Close Current Panel
  • Close All Panels
  • Close Other Panels (leaving the current panel alive)
  • Close Container

Splitting and Undocking Panels

A panel can be split in two or detached from the main window. This allows you to organize your Workspace across several screens.

These options are also available in the Panel Menu:

  • Undock Panel: sends the current panel to a new floating window, for example to place it on a second screen.
  • Undock Container: sends the current container to a new floating window.

  • Split Left/Right: splits a container in two along a vertical line.
  • Split Top/Bottom: splits a container in two along a horizontal line.

Note

To move and reconnect a floating Panel to the main window, simply move it via its header as described above.

Minimizing and Maximazing Panels

This menu also contains options for maximizing a panel across the entire interface, or minimizing it so that it takes up as little space as possible.

Several keyboard shortcuts are available:

Maximazing:

  • Press Ctrl/Cmd + Space (same shortcut applies to return to full workspace)
  • Double-click on the panel icon at the top left of the header (double-click again to get back to he initial state)

Minimizing:

To minimize a panel, we can reduce its size to the maximum until it becomes a single line.

But several keyboard shortcuts are also available:

  • Ctrl + Shift Space: fold / unflod the panel
  • Ctrl/Cmd + Double-click on the panel icon at the top left of the header to fold it
  • A single click on the panel icon will unfold it

Switching a Panel to Full-Screen mode

At the very top of each panel is an icon showing a monitor. By clicking on it and choosing one of the two options, the current panel will switch to Full-Screen mode:

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  • Full-Screen (Fitted): if the image to be rendered has a higher or lower resolution than that of the screen, it will be resized to be fully visible.
  • Full-Screen (100%): each pixel in the rendered image represents a pixel on the screen. Depending on the image resolution to be rendered, it may be smaller than the screen or only partially visible.
  • Show Viewer UI: display or not UI elements on top of the rendered image (Widget, Overlays, etc.)

Note

If you have several screen, the one on which the panel is located at the moment of switching to this mode will be the one used.

Renaming Panels

Each Panel can be renamed by double-clicking on its name. In a Reponsive Design project producing several formats from a single Compositon, naming these Viewers Vertical 9/16, Social 4/3 or FullHD can be very useful.

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