Transform To Vectors
Brief Description
Generate a vector map (to be used for example with Vector Blur) from an animated transform. This is useful for example to generate a camera shake and apply motion blur.
Controls
Parameter / Script Name | Type | Default | Function |
---|---|---|---|
Enabled / enabled | Boolean | On | |
Output Format / output_format_mode | Choice | Composition Format | - Unbounded - Format Preset - Composition Format - Custom Format |
Format / format_preset | Choice | HD (1920x1080) | - PC VIDEO (640x480) - NTSC (720x486:0.91) - PAL (720x576:1.09) - NTSC 16:9 (720x486:1.21) - PAL 16:9 (720x576:1.46) - QHD (960x540) - LHD (1280x720) - HD (1920x1080) - VHD (1080x1920) - UHD 4K (3840x2160) - VUHD 4K (2160x3840) - UHD 8K (7680x4320) - Super35 1K FULL AP (1024x778) - Cinemascope 1K (914x778:2.00) - Super35 2K FULL AP (2048x1556) - Cinemascope 2K (1828x1556:2.00) - DCP 2K (2048x1080) - Super35 4K FULL AP (4096x3112) - DCP 4K (4096x2160) - Square 256 (256x256) - Square 512 (512x512) - Square 1K (1024x1024) - Square 2K (2048x2048) |
Format / formatRect | -500, -500, 500, 500 | ||
Pixel aspect / par | Float | 1 | |
Mode / mode | Choice | Temporal | When set to Temporal, vectors are calculated by computing the position difference between the current frame and the next. When set to Spatial, the vectors are calculated by computing the position difference between the transformed position and the identity transform. - Temporal - Spatial |
Transform / matrix | - | The animated transform to use to generate vectors | |
Vectors Type / output_mode | Choice | Forward | Forward vectors are the offset from this frame to the next. Backward vectors aare the offset from the next frame to this frame. Forward and Backward stores Forward vectors in the Red and Green channels and Backward vectors in the Blue and Alpha channels. - Forward - Backward - Forward and Backward |
Scale / scale | Float 2D | 1, 1 | Scale applied on the vectors |
Invert / invert | Boolean | Off | When checked, generated motion vectors are inverted |